Face Making Tutorial with Blender tools
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Face Making Tutorial with Blender tools
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ini dia yang ane cari2 selama ini jadi gampang bikin teksture face wajib donlot tapi sayangnya uploading tapi isinya ok bgt kang..waji coba buat edit face mania..
EXTRAS
* Files of the Tutorial
* Blender 2.49b
* FEI 2010
Blender -Instructions
Keys:
"A" = Select all points
"B" = You can select one or many points with this tool
"Left Mouse Key" = Moving of the arrows
"Right Mouse Key" = It select one point, that is near of the mouse cursor.
I use it sometimes by mapping when i want to make original eyes in the new FHEI 2010.
But don't use it by modeling of 3D Face, because you can make with it some holes.
"N" = Some information of the point's position
"Scroll" = Zoom + / -
"Alt (hold)" = Rotation of 3D Model
(NumLock : ON)
"7" = Default Camera Position
"5" = Change from "Global View" to "Lokal View"
"Rest of numeric keys" = Rotation and other views of the 3D Model
Structure of UV Mapping. Maybe it helps you
Download
1. part 1
2. part 2
3. part 3
4. part 4
5. part 5
6. part 6
sumber dari sini[You must be registered and logged in to see this link.] :ngakak: :ngakak:
[You must be registered and logged in to see this image.]
Thanks : Gururupaindonesia
ini dia yang ane cari2 selama ini jadi gampang bikin teksture face wajib donlot tapi sayangnya uploading tapi isinya ok bgt kang..waji coba buat edit face mania..
EXTRAS
* Files of the Tutorial
* Blender 2.49b
* FEI 2010
Blender -Instructions
Keys:
"A" = Select all points
"B" = You can select one or many points with this tool
"Left Mouse Key" = Moving of the arrows
"Right Mouse Key" = It select one point, that is near of the mouse cursor.
I use it sometimes by mapping when i want to make original eyes in the new FHEI 2010.
But don't use it by modeling of 3D Face, because you can make with it some holes.
"N" = Some information of the point's position
"Scroll" = Zoom + / -
"Alt (hold)" = Rotation of 3D Model
(NumLock : ON)
"7" = Default Camera Position
"5" = Change from "Global View" to "Lokal View"
"Rest of numeric keys" = Rotation and other views of the 3D Model
Structure of UV Mapping. Maybe it helps you
Download
1. part 1
2. part 2
3. part 3
4. part 4
5. part 5
6. part 6
sumber dari sini[You must be registered and logged in to see this link.] :ngakak: :ngakak:
[You must be registered and logged in to see this image.]
Thanks : Gururupaindonesia
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Location : Bandung
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Forum Diskusi & PES 2011 :: Forum PES Indonesia :: PES Soccer Pc :: PES 2010 :: PES 2010 :: Cara Ngedit PES 2010
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